Intellectual Inquiry
Roles: theorist, theory, evidence, argument, insight, hypothesis, analysis
The pursuit of knowledge through theorizing, reasoning, and analysis. Encompasses theories, ideas, understanding, and intellectual work. As a target domain, it draws on an extraordinary range of sources — buildings, food, vision, plants, people, cutting instruments, fashion — each highlighting a different aspect of what it means to think.
As Source Frame (2)
- Accidental Complexity → software-programs
- Kernighan's Law
Applied To This Frame (51)
- animal-behavior → The Ant Is the Pure Empiricist
- containers → Categories Are Containers
- embodied-experience → Coherent Is Aligned
- embodied-experience → Coherent Is Whole
- embodied-experience → Comparison of Properties Is Comparison of Physical Properties
- economics → Comparison of Properties Is Comparison of Possessions
- puzzles-and-games → Conducting Research Is Solving a Puzzle
- war → Difficult Subjects Are Adversaries
- geometry → Facts Are Points
- seafaring → Fathom
- science-fiction → Grok Is Deep Understanding
- mythology → Holy Grail
- animal-behavior → Honeybee Is Ideal Scientist
- life-course → Ideas Are Children
- economics → Ideas Are Commodities
- manufacturing → Ideas Are Cutting Instruments
- social-behavior → Ideas Are Fashions
- food-and-cooking → Ideas Are Food
- vision → Ideas Are Light-Sources
- journeys → Ideas Are Locations
- economics → Ideas Are Money
- embodied-experience → Ideas Are Objects
- social-roles → Ideas Are People
- embodied-experience → Ideas Are Perceptions
- horticulture → Ideas Are Plants
- manufacturing → Ideas Are Products
- economics → Ideas Are Resources
- writing → Ideas Are Writing
- performance → Idols of the Theatre
- seafaring → Know the Ropes
- vision → Knowing Is Seeing
- physics → Logic Is Gravity
- causal-reasoning → Logical Relations Are Causal Relations
- puzzles-and-games → Problems Are Puzzles
- embodied-experience → Rational Is Up; Emotional Is Down
- embodied-experience → Similarity Is Closeness
- mythology → Sphinx Riddle
- animal-behavior → The Spider Is the Pure Rationalist
- spatial-location → Subjects Are Areas
- embodied-experience → The Conduit Metaphor
- competition → Theoretical Debate Is Competition
- life-course → Theories Are Beings with Life Cycles
- architecture-and-building → Theories Are Buildings
- textiles → Theories Are Cloth
- architecture-and-building → Theories Are Constructed Objects
- covers → Theories Are Covers for the Facts
- social-roles → Theories Are People
- seafaring → Try a Different Tack
- embodied-experience → Understanding Is Grasping
- vision → Understanding Is Seeing
- embodied-experience → Unknown Is Up; Known Is Down