Fluid Dynamics
Roles: fluid, channel, flow, pressure, filter, source, sink, reservoir
The physics of liquids and gases in motion — flow rates, pressure differentials, turbulence, and containment. Extremely productive as a source domain because it provides intuitive models for anything that moves through conduits: information, money, traffic, emotions. The interplay of pressure, capacity, and resistance maps onto most throughput problems.
As Source Frame (24)
- A Problem Is a Body of Water → causal-reasoning
- Anger Is a Heated Fluid in a Container → mental-experience
- Buffer Overflow → memory-management
- Continuous Flow → manufacturing
- Data Flow Is Fluid Flow → data-processing
- Data Stream → computing
- Force Is a Substance Contained in Affecting Causes → causal-reasoning
- Force Is a Substance Directed at an Affected Party → physics
- Going-on-Being → mental-experience
- Laughter Is a Substance → humor
- Light Is A Fluid → natural-phenomena
- Memory Leak → memory-management
- Money Is A Liquid → economics
- Pipeline → systems-performance
- Scaling Is Dilution → organizational-behavior
- Source and Sink Analysis → security-analysis
- Stdin, Stdout, Stderr → data-processing
- The Mind Is a Jar of Water → perception-and-cognition
- The Pipeline Pattern → data-processing
- Time Is a River → time-and-temporality
- Unix Filter → data-processing
- Unix Pipe → data-processing
- Unix Tee → data-processing
- Value Stream → manufacturing